Rise of The Beasts is now finishing up in theatres, the 7th instalment in the live-action Transformers Movie franchise and the 8th Transformers movie overall. More than any other part of Transformers, be it the comics or cartoons or toylines, the movies have divided fans. Many Transformers fans have grown up on the live action movies, or were first attracted to Transformers by it hitting the big screen. Others have lamented films with more humans than robots, convoluted and contradictory storylines, unrecognisable classic characters and even coined the term ‘Bayverse’ – a derogatory term to refer to this part of the franchise as more concerned with big explosions than any form of storytelling.
But love them or loathe them, most fans who has seen all the movies has in their head their own personal list of ‘best to worst’, judging the films by their own personal criteria.
Saw this in the cinema, and have watched the Blu Ray a total of twice, both times at the behest of someone else. This is a movie that ran for over 2 ½ hours and may have been better received if they had shaved a lot of that runtime off. Even upon multiple viewings the storyline jumps around too much to coherently follow – first they are hiding out in a junkyard, then they are racing through the streets of London, then they are undersea looking for a tomb and then finally up in the air fighting on broken bits of Cybertron. Throw in a few human storylines, most of which were superfluous, the appearance of Unicron’s horns which were never properly investigated, and Merlin to boot and you had too much going on to properly sit back and enjoy.
The movie did have some positives going for it. The reemergence of Barricade, Welker finally voicing Megatron, Optimus Prime becoming Nemesis Prime and having a smackdown with Bumblebee, finding out what happened to Cybertron after TF3 etc. Also a few good battle scenes; Crosshairs jumping from the back of a stolen Con flyer, deploying parachutes and blasting enemies will always stick in my head as one of the best visuals of the entire series.
But in the end none of this could make up for a French-sounding Hot Rod, Marky-Mark removing his shirt for no reason, Combiners that seemed to flow together instead of actually transforming and a plotline that left you going ‘huh?’.
I feel part of the reason this movie is so disliked by much of the Fandom is that it seemed such a letdown after the relatively well received first movie, and many feared such a sequel would put an end to the live action Transformer flicks altogether. Bay blamed much of the movies faults on the writers strike. Since another strike is currently occuring lets hope it doesn’t adversely affect next years animated Transformers One movie
This was a movie made for 13 year old boys. Considering its Transformers perhaps that should not be too surprising. The crass humour was dialled up big time and for me (as someone who has avoided even learning about Kiss Players) the most cringeworthy thing to ever happen in all of Transformers was watching Wheelie hump Mikalya’s leg. Devastator having testicles, dogs humping other dogs, a fleshy tongue on the end of a metal tendril trying to lick Sam, a sidekick in his underwear demanding toilet paper, a stoned mother and Jetfire farting a parachute – the childish humour seemed to never end. Add to this… urgh… the Twins, the most racially insensitive thing in Transformers since Carbombiya, and this movie felt like it was written by Beavis & Butthead after they discovered pot.
Like TLK, this movie still had some good points. The introduction of The Matrix, the Original Primes, The Fallen and the Pretender concept were welcome parts of Transformers lore to be included into the live action universe. Soundwave becoming a Communications Satellite was a clever idea and him ejecting Ravage in order to infiltrate an installation was very cool. This is also where Soundwave got his tendrils, a concept carried over into TF3, Prime and RID15. The way Devestator combined was dramatically done, even if he subsequently only smashed bricks and sucked sand. Despite only being a byproduct of the movie, it is also worth noting that ROTF brought us one of the best and most expansive toylines of the live action franchise, indeed Bludgeon who wasn’t even in the movie receiving the best toy he has ever had!
But once again despite all the positives, too many negatives were contained in this film to overlook, and thus Revenge of the Fallen comes second last in the Transformers list of fav movies.
Number #6 – Age of Extinction
The previous two movies are widely regarded as the worst of the Transformer flicks so I doubt them coming in at numbers 7 & 8 will raise many eyebrows. Likewise I doubt this movie will cause a lot of contention by not being #1. Age of Extinction had a lot going for it, a new human cast (Shiah LeBouf having taken to wearing a paper bag on his head by this point), new robots whilst still retaining a few fan faves that survived the slaughter of DOTM, an interesting plotline and a cool bad guy. Yes, Lockdown (imported from the Animated universe) made a refreshing change; a bounty hunter not involved in the Autobot/Decepticon conflict who could turn his face into a sniper cannon. The Autobots on the run, hiding out from being hunted down by the government was also a nice change of pace from being teamed up with Lennox and his crew. Throw in a few Dinobots, an evil Fraiser and the old trope of Megatron being reborn as Galvatron and you’ve got a winner right?
Well… sorta. In a franchise that often let its movies run too long in order to fit in as many Michael Bay explosions as possible, this one was the longest coming in at a whopping 165 minutes! Even if you are enjoying yourself, that’s too damn long! By the time Lockdown’s ship was using its gravity weapon to suck up boats and building, simply to dump them down again, your average viewer was exhausted. Like TLK, it may have been better received if it had cut at least half an hour of superfluous material. The Dinobots were very cool, but seemed to be more monsters than Dino’s, whilst Hound had transformed from a nature lover to a rotund, gun-toting drill sergeant. The whole storyline of Tessa Yeager was just fricken creepy! All the skimpy outfits and sexual innuendos attached to a 17 year old girl dating a 20 year old was just…. bleegh! Don’t get me wrong, I like looking at pretty girls on a big screen as much as the next guy, but this just made you feel gross, especially that ‘Romeo & Juliet Law’ thing. The Lucas Flannery character stating ‘There goes a couple of dune bugs’ while he leers at other underage girls paled in comparison and that’s saying something. The other negative for die hard fans was Transformium (not to be confused with the fantastic Transformatorium) – we want to see robots cleverly turn into vehicles and back – turning into a bunch of pixels is just cheating.
This was a movie that had more positives than negatives, yet one cant help think that if Cade was bereft of children this movie would have been shorter and less creepy on the whole.
Number #5 – Dark of the Moon
Okey Dokey, now we are getting to the better stuff! DOTM (in my opinion, remember – these are just my opinions. But because they are mine they are fantastic!) brought Transformers back from the depths that ROTF sent it tumbling into, giving us an action-packed and interesting movie full of battling bots destroying everything in their path. No street fight with a dozen bots, no skirmish out in the desert in Qatar – this flick gave us huge battles where Chicago got ripped to shreds as the Bots and Cons went head to head! This movie had a coherent storyline that seemed to stay on track and kept the plot moving forward at a good pace. It was not frantic enough you lost the plot, nor slow enough you got bored. The humans were at least tolerable (for the most part) though that toilet scene was plain weird and Sam’s mother had gone from amusing to disturbing. Optimus having his trailer, the appearance of The Wreckers, buildings toppling over from some giant driller thingie – all pro’s. With the addition of Laserbeak becoming a pink version of Bee so he could kill some kids Dad and you’ve got yourself a bonifide action movie boys and girls!
Was the movie perfect? Oh my no, hence why it sits at No #5. Sam’s as big a loony as ever, jumping around with a Con-watch attached to his wrist. The Autobots are far more brutal than the Decepticons, examples being the Wreckers ripping an enemy limb from limb and Optimus killing both Megs AND Sentinel at the end of the movie, even as the latter asked for mercy. Shockwave is grossly under-utilized for such a major character, and lets all thank the powers that be that they decided to make Wheeljack named Que instead, because he looked like Einstein got reanimated as a robotic skeleton.
Quibbles aside, this was a pretty good movie and if nothing else, acted like TF:TM by killing off a lot of the old bots so we could enjoy some new ones the next time round.
Number #4 – Transformers
Now, to clarify, I actually like DOTM more than the 2007 Transformers movie. But credit where credit is due, this is the flick that brought the franchise into the world of live-action movies and was successful enough those movies are still being made 16 years later, so ya gotta give it some props.
Yes, this was the movie that had some sections of the fandom crying ‘Michael Bay raped my childhood’ – and what a stupid platitude that was. You still see social media groups today that have vowed after the first live-action movie to never watch another one, or have deemed anything not purely G1 as an abomination. To these people I say: once you’ve closed yourself off to anything new, then stagnate you will, and so will the franchise you apparently love so much.
For me nothing will ever quite match the magic I felt as I watched Blackout transform for the first time. And as for Optimus transforming from Truck to Robot – I had to put a hand over my mouth and stifle a little sob of joy. It may not have been G1 but here was the Transformers finally done in live-action, and they weren’t f’ing it up!
Oh the Geewunner in me decried a lot of the movies aesthetics. Megatron and Starscream were as ugly as sin, Ironhide and Ratchet were the wrong colours and so on. And that’s when they were actually on screen – for a lot of this movie you sat there wondering ‘When are the robots going to come back?’ For a movie called Transformers, they certainly seemed to take a back seat a lot of the time.
The humans? Well besides taking up too much screen time they weren’t too bad. Sam hadn’t gone insane yet and neither had his mother, her short performances being the comedic highlights of the film. Mikayla was quite a strong character for someone who the male audience was supposed to primarily drool over, and Lennox and his team did their best to not be simple jarheads, actually adding to the plot nicely.
So yes, this movie had a lot of faults, but for bringing Transformers into the mainstream and giving the franchise a gigantic shot in the arm which it still benefits from today, Transformers 2007 comes in at Number #4 for me.
This is the movie that so many die hard fans wish that Transformers 2007 had been. First we are treated to a scene with all the bots battling on Cybertron, and they look like themselves again! No weird colour schemes, no faces and bodies so mashed and distorted that once they move you cant tell what part of a bot you are looking at, all those aesthetic quibbles gone. Cybertron looks like Cybertron again too, its not some Hexagonal mesh covered in bots that are the same colour as its surface and it’s not in bits and pieces flying over the Earth either. It was all so beautiful it could bring a tear to the hardest Geewuners optic sensor.
Of course this did not last long and off to Earth they went, but not many of them. Yes, by only having Bumblebee, Shatter and Dropkick on Earth you got to see their characters actually develop, interact with humans, interact with each other – you know, actually act like characters in a movie instead of murderbots.
Charlie Watson remains to this day the most likeable human out of the entire movie franchise. You empathise with her woes and you celebrate her victories. She’s not going nuts, or trying to shag someone, or being overly heroic or sexualised or insane. You hate Tina Lark and laugh when Bumblebee smashes up her car, you root for Memo as he tries to step up to be a hero despite being scared shitless, and manages to show his romantic interest for Charlie without being sleazy.
And how much 80’s nostalgia could they pack in eh! The music, the aesthetics – all spot on. Bumblebee is a Volkswagen Beetle as we always wanted him to be and reprising his role as the sweet best friend of the central human rather than just bashing up Barricade a lot.
There is very little to fault with this movie. Oh sure, Blitzwing looked more like Starscream than the live-action Starscream ever did so the ‘changing bots beyond recognition’ concept from the Bayverse movies hadn’t completely disappeared. It was also confusing to many fans that this was billed as a prequel rather than a reboot, yet it contradicted so much that had come before, such as Bee hitting Earth in 1986 rather than having been around so long he had been battling Nazi’s.
This was a wonderful movie, with a lot of heart and fully deserves it’s place in the Top 3 Transformer movies of all time.
Yes, I have to give it to the latest instalment of the franchise, Rise of the Beasts has been the best live-action movie so far. With far less humans and far more Bots, new factions and – gasp – Unicron himself, we get a fantastic movie with Transformers banding together to save the world itself!
I love Bumblebee, I do. He’s a great character and my son’s favourite. However many of us were suffering from Bumblebee overload. Every movie, every cartoon, every toyline, everything from 2007 onwards he has been front and centre. And sure, it makes sense as he’s the posterbot for the franchise now. But enough was enough, so I was very happy to see Mirage step up to take his place and Bee to be sidelined for much of the adventure.
Was this the Mirage of old. Well, no. In fact when you first see his altmode you think ‘Jazz is back!’ It’s rather odd how much they made his vehicle look like Jazz, though they did give a holographic shout out to his old mode. His invisibility is gone, but his holographic powers from the original tech specs and the Netflicks cartoon are in evidence. For me he was a tad too cheery, a tad too immature and he was able to swap altmodes far too easy – he can have the bulk of a garbage truck but be as small as an exosuit? Transforming seems less special when you make it almost limitless.
Optimus is sounding old and weary. And who can blame him, Cullen is 82 now! The poor old bloke will be on his deathbed and still have a boom hanging over his head so he can voice Prime. One wonders if they cast Prime in the ‘concerned weary leader’ role just to take into account the voice actors age. That said, he still rocks it as he always does and he is respected and loved by beast and bot alike.
Scourge makes a passable bad guy, an amalgamation of his G1 and RID(01) incarnations, being a black truck with his Sweep minions (looking like Frenzy’s cousins). Battletrap is awesome in the battle scenes with those chains of his, it’s only Nightbird that doesn’t add much to the trio. The Maximals Optimus Primal and Airazor get a lot of dialogue and screentime, though fan favourites Cheetor & Rhinox do little indeed. Arcee seems a good mix, looking similar in bot mode to the Bumblebee movie and similar in altmode to her ROTF incarnation. Its just Wheeljack that got fans annoyed, and it turned out there was a lot of noise over a character that barely appeared. And like many fans, I’m remaining hopeful of a Stratosphere action figure.
And perhaps this is why this movie ranks for me as the highest of the live-action movies – I can spend all this time taking about the robot characters. Yes, they were finally characters with dialogue and weren’t one-dimensional killing machines, a precedent set in the Bumblebee movie that was thankfully followed on.
There were a couple of humans too of course, and it was nice to see there wasn’t a romantic/sexual story between them, a refreshing change. They weren’t annoying either. And whilst they got a lot of screen time, perhaps for the first time since the 80’s the robots were truly the stars of a Transformers movie.
And speaking of the 80’s, that leads us to…
Number #1 – The Transformers: The Movie
C’mon, you all knew this was coming. TF:TM remains the high point for many of a franchise nearly 40 years old. Yes it was a glorified toy commercial. Yes it was designed to kill off as many old characters as possible so that Hasbro could flog the new toys. And yes, it sent many children out of the cinema in tears as they watched their beloved Optimus Prime die.
But it did SO MUCH. And it introduced SO MUCH! A slew of what is considered quintessential to Transformers got it’s start here. The Matrix of Leadership, Megatron becoming Galvatron, Junkions, Quintessons, Sharkticons, Optimus dying (to one day be resurrected) and so on. Hot Rod, Kup, Blurr, Arcee, Ultra Magnus, Cyclonus, Scourge – all these iconic characters got their start here. Not to mention Unicron, perhaps the biggest big bad to ever exist in pop fiction ever! Galactus drains the energy from planets, well our bad guy eats planets and swallows moons whole!
Now this isn’t to say the movie isn’t without flaw, there’s plenty. Two Cyclonus’, a miscoloured Rumble, Snarl appearing and disappearing randomly, characters that die showing up later etc. And though I loved it as a kid, the adult in me cringes a bit watching them having a dance off on Junkion. Hasbro was way too brutal with killing off fan favourite characters, though one could argue this is one of the things that makes the movie so memorable – this was a no-holds barred slaugherfest in places which set it apart from many of the other 80’s toy movies.
But damn, there is a reason they are STILL selling toys based directly on this movie 37 years later, its just too good! It had stellar cast of pop culture icons such as Lenoard Nimoy from Star Trek, Eric Idle from Monty Pythons and a song by Weird Al Yankovic, as well as other big name actors such as Orson Wells himself playing Unicron. It even managed to make Daniel and Wheelie not annoying (if only S3 of the cartoon had managed such a feat).
Space battles, motorcycle chases, Dinobots, Constructicons, a bad guy the size of a fricken world – it’s amazing they could fit all this into such a short movie. Throw in a soundtrack which is so 80’s it makes you want to run to the nearest music store to buy an electric guitar to learn such tasty licks, and you’ve got a movie that is still beloved nearly 4 decades later. Yes, The Transformers: The Movie sits at number #1 as the greatest Transformers movie of all time; it had both the touch and the power. Heck in spots it even dared to be stupid! And one suspects will retain its throne for many years to come, until Galvatron gives it a hint at any rate.
So how would you rate the 8 Transformers movies from worst to best? Similar to myself or completely differently? Pop your list in the comments section below!
And so it begins, the great cataloging for my personal and ever expanding Transformers Collection!
And what better place to start than where the whole shebang kicked off – G1! Listed sequentially, and with accompanying photographs, here is the G1 Decepticon toys I have amassed over the last 35+ years.
Transformers Generation One Decepticon Collection
(Note: All figures in photographs listed from Top Left to Bottom Right)
Transformers Battlegroundsis the first Gaming Console game released by the Transformers brand sinceDevastationseveral years ago and takes a much different tack to its predecessors.
Whilst previous Transformer console games have been primarily 3rdperson shooters such asWar for CybertronandFall of Cybertron, or hack & slash likeDevastation,Transformers Battlegroundsis a strategy turn-based game where you (as a hovering human) control a group of bots below to work your way through levels until you have the obligatory ‘boss battle’ at the end.
Right from the outset you can tell this is a Transformers game aimed at younger players. The game is based on the recent Cyberversecartoon which itself was aimed at younger fans. The controls are simple and easy to pick up and the gameplay follows a very simplistic style. Older players who are looking for an in-depth turn-based game with hundreds of options are going to be disappointed, but the game is a good entry point for your younger player who doesn’t want to get too burdened with choice. So lets take a look at the different facets of this game.
The Levels
The graphics are very faithful to the cartoon, which is both good and bad. The cartoon had very simple 3D animation with smooth bots with minimal details and the environments they inhabited were even more so. The game reflects this and you work your way through environments such as identical looking towns, deserts and even Cybertron itself – none of which look particularly impressive.
Once again, the makers of the game had to stay true to the source material but when we were treated to such visual marvels back on the PS3 in Fall of Cybertron, its kind of disappointing for so little potential of the PS4 to be utilized here.
The Characters
The game contains a decent variety of characters from the show. In the main campaign you play as theAutobotsand take control of such characters asArcee, Windblade, Grimlock, Wheeljackand the obligatoryOptimusand Bumblebee. There are many opponents from theDecepticon cast of the show as well;Seekerssuch as Starscream, Slipstream, Acid Storm, ThundercrackerandThrust,as well as other characters such asDead End, Strika, MegatronandShockwavewith hisdrones. The Decepticon cast is also fleshed out by several characters that never appeared in the show but did in theGenerations toylinesuch asBattletrapandOffroad. Several of the Decepticon show characters are also playable in the Multiplayer mode so you get a chance to play both sides of the conflict.
The characters look faithful to the show, but once again the game designers have made little use of the PS4’s capabilities. Characters are very limited in their animations and any cutscenes simply show speech blocks at the bottom of the screen rather than bothering to make the actual characters lips move. They did get the voice actors from the show in which is a plus, but in some situations the characters say things that aren’t applicable. For instance, in ‘Capture the Flag’ the character with the flag often says ‘I’m damaged here!’ or ‘I’m leaking Energon!’ even if they haven’t sustained any damage. Also, in the main game lots of the female Seekers give distinctly masculine grunts. Rather than this being a gender-swapping scenario like Acid Stormin the cartoon, it comes across as simply lazy by the designers who didn’t bother to match up the voices to the characters correctly.
Gameplay
As mentioned the gameplay is very simplistic, with you herding your group of bots through different levels. Each character has different abilities which can be upgraded throughout the game. Each character gets three action tokens to use per round and these are used for either travel, attack or healing other bots. There is some strategy to this game, for instance using your scout characters to herd Cons towards your tank characters to get taken out, with healer characters ready to either snipe or heal as needed. But the depth is minimal and any experienced gamer will soon grow bored.
Multiplayer
Here is the main reason that I personally purchased the game, so that my son and I could sit on the couch next to each other and finally play a Transformers game together. Before this Transformer console games have either been single player or online coop, with no options to sit and play with your buddies. There are five different multiplayer options, some of which you can play as Cons, ranging from taking out as many enemies as possible in a limited number of turns, to games such as Capture the Flag. The latter was by far the most fun to play with my son as one of us would steal the flag while the other provided cover or heal. But, like the main game, the lack of depth was disappointing and despite my sons young age we both found ourselves growing bored.
Overall
While this game opens up a new style of gameplay for Transformer games, it’s simplicity is also its downfall. Lackluster graphics, overly-simplistic and repetitive gameplay and an uninspired storyline relegate this release to a niche that will only appeal to younger and less experienced gamers. For older gamers, and even younger gamers who have spent a lot of time with a controller in their hands, this game will become very dull very quickly and only appeal to the most die hard of Transformer fans.
Got a comment about this game? Pop it in the comments section below.
Over the past 5 live-action Transformer movies we’ve come to expect certain things. From the humans: wacky, half-psychotic characters and overly-sexualized stereotypes. From the robots: zero characterization and dialogue, overly-complex bodies and fight scenes one has no hope of following. Throw in a few convoluted plots and some smutty humour and badda-bing badda-boom, another TF movie pumped out by Hollywood.
However Transformers 6 – Bumblebee, seems to be something different. Something GOOD!
What a delightful breath of fresh air this movie is! It contains none of the issues listed above, and replaces them with relatable characters, great dialogue and a lot of heart!
The Plot (yes, there is one this time!)
The Bumblebee movie is actually a prequel to the last 5 movies, set in 1987. Bumblebee comes to Earth, after a 10 minute opening scene which will have every G1 fan looking for the tissues for their eye ducts (and possibly elsewhere) due to the amount of fan service contained within. The first 10 minutes is based on Cybertron and showcases G1 characters actually looking like G1 characters, still in their Cybertronian modes having a huge battle! They are all there – Soundwave, Shockwave & The Seekersall blasting away at the likes of Wheeljack, Arcee, Brawn, Ratchet and so on. Seeing the battle will be lost, Optimus Prime orders the Autobots to evacuate Cybertron and sends B-127 to prepare a base for them on the aforementioned Earth.
Arriving on Earth, B-127 is almost immediately attacked by the US Army (their involvement one thing that has not changed) and then near killed by Blitzwing, the only character in the movie bearing no resemblance to his G1 incarnation (besides having a jet mode). B-127 loses his voice, loses his memory, and manages to scan a Volkswagen Beetle before going dormant.
We now get introduced to the heroine of the story – Charlie. Just turned 18. But unlike Sam Witwicky she doesn’t seem like a nutjob. And unlike every female character before her, she seems to dress in a way that doesn’t border on the pornographic. In fact, Charlie turns out to be a very endearing character that the viewer comes to care about. This was a very smart move on the part of the new writers and directors, going with a female-teen instead of a male and keeping sexuality completely out of it. It stops them retracing old ground from the TF1 and good on them. In fact all the humans are fairly likeable and all seem to serve a purpose to the plot, rather than being thrown in for the sake of it.
At the same time this is happening, the only two completely new robot characters in the movie – the Decepticons Shatter and Dropkick make an appearance. In fact starting off by torturing Cliffjumper on one of Saturn’s moons looking for B-127. They soon find their way to Earth, adopt car alt-modes, (and later secondary flight alt-modes) and search for the missing Autobot in order to find Optimus. They trick the human army into letting them use their equipment and the race is on!
From there it could be said to be the usual. Charlie reactivates B-127, freaks out, he freaks out, they bond, they have some loveable adventures, they get found by the military, he saves her, she saves him, he saves her again, they get found by the Cons, have a huge fight and then save the day. It’s kinda predictable but is an enjoyable ride and very entertaining to watch.
Continuity Errors
Being a prequel, this movie should match up with the previous 5 and set the stage for TF1. It doesn’t. There are multiple continuity errors brought up in this, such as Bumblebee only arriving in 1987 when yet in The Last Knight he was shown to be present during WWII. Optimus arrives on Earth that same year rather than in 2007. The Transformers know English rather than learning it from the world wide web. There are many more but you get the drift. To be honest, this really should have been a reboot rather than a prequel, as this is far better than anything that has come before and I’d rather have the new ideas than the old.
G1 Goodness!
For your G1 fans, this is the movie you always wanted. Bumblebee is a VW Bug. Optimus is a short-nosed truck with a big silver trailer. The Seekers on Cybertron are Tetrajets. Everyone looks like everyone hoped they would all the way back in 2007. There are plenty of Easter Eggs, it brought joy to my heart to see my son whoop with joy when Bee started playing ‘You’ve got the Touch’ when encouraging Charlie to dive. It’s… it’s just beautiful!
A PG Rating
Another smart move made by the makers of this film is making it PG rated. A lot of the adult Transformer fans have become pretty jaded from the last four films in particular, so this enabled the producers to open this flick up to a younger audience untarnished by Michael Bay scrotum jokes. And it’s worked. My son turned 6 three days before TF6 was released, so it was perfect to take him and his friends to. And they loved it! Some kids that age might find a few things scary, but most will enjoy it. No blood from the 2 humans that get killed, minimal swearing, zero sexuality. It was a smart way to go.
So worth watching?
Yes. YES. A thousand times yes! This is the movie we hoped for many years ago! So much heart and character and humour and joy! Great for kids, amazing for G1 fans; the only ones disappointed will be those in love with the Bayverse and those folk are hard to find these days. Take the whole family out to see this, you will not be sorry!
Got something to add? Pop it in the comments section below!
For a bit of fun and a bit of comparison I pulled out of my storage crates a lot of my Decepticons. In particular, toys that were updates of classic characters, mainly (but not exclusively) from G1. I was amazed and how many characters have gotten new toys!
So enjoy this short video I made of the display. Also below you will find some screenshots and a full list of the Decepticons on display along with links to reviews of many of the figures displayed here – have fun!
There have been a ton of Transformer gaming apps in recent years on both Android and iPhone; a few have retired and several are still chugging along. In anticipation of the new Bumblebee Movie coming out later this year, we have a new game (currently only available through Apple) based on everyone’s favorite little yellow bot in Transformers Bumblebee Overdrive.
Pretty much every app has been based on either the Movieverse or Generation 1. This is most definitely G1 with a bit of Generations thrown in. And like G1, this game is 80’s arcade all the way baby!
You start the game as Bumblebee and work your way through 4 main stages over and over, gathering crystals and coins in order to unlock new characters. Once you reach a certain points level, you then take on a boss character, the defeat of which will unlock new weapons and bonuses within game.
The four main stages consist of Highway, Canyon, another Canyon and Decepticon bases.
Highway
Lots of innofensive traffic which you need to dodge, the only real enemy you encounter and flying Decepticon Drones that fire off missiles, one hit of which can kill. It is during these highway drives that you can try to earn bonuses from completing events, such as destroying a certain amount of Phone Booths or Fire Hydrants.
Canyon – style 1.
Lots of swerving required here. Surprise spike pits pop up, silver mines are laid about, more flying Missile Drones and as you progress Laser Cannons. Ironically the main thing you need to avoid are rock columns, crashing into one kills you instantly.
Canyon – style 2.
Nothing to crash into here, but you are being pursued! Here we get some G1 goodness with you being chased by Stunticons Dead End & Breakdown as well as other G1 Cons Ruckus and Ground Hog. There is also the StunticonOffroad from Combiner Wars and Slice(r) from Timelines thrown in. Taking out these other cars is probably the easiest of the levels, though as it gets harder sometimes you find ones parked in your way as you fight the others.
Decepticon Bases
Here is the only part of the game where you get to fight as robot mode and a plethora of different dangers get in your way. Laser Canons in different configurations, barriers both physical and electric and purple flying Conheads who resemble the same ones found in Transformers: Devestation. These levels are also the ones were you get to test out the different weapons you have unlocked by defeating bosses, in particular I like the laser beam you get for defeating Acid Storm.
Bosses
Nearly all G1 based (apart from GenerationsBattleslash) and they are a lot of fun! You only get to fight these when you have reached a certain amount of points. In the classic 80’s arcade style, these bosses throw different energy weapon patterns at you and as long as you avoid the obvious patterns the bosses are easy to defeat. Quite an enjoyable part of the game, it’s a shame that they come along so rarely.
Character Unlocks
You start as Bumblebee and, much like any toy isle you go down, the easiest other character to get is another version of Bumblebee, this one resembling in part his look from TF: AOE. The other characters to get at this stage are Sideswipe, Arcee and Optimus – Optimus requiring a whopping 500 crystals! When you obtain a character you use your coins to increase their armor and firepower, then use crystals to ungrade them to the next level to start all over again. I just got Arcee this morning and she is quite fun in robot mode since she has two guns, which means double the firepower when you use the upgrades like lasers and homing missiles.
In-Game Purchases
What app doesn’t have these. Personally I’d never buy even the cheap ones but maybe there is someone out there willing to spend over a hundred bucks on the big pack.
Is the game worth playing?
In short doses yes. It’s lots of fun! In big doses no. Your finger gets tired after a while and to be honest when I was most of the way to the points total for Battleslash I was hoping I would crash as I had had my fill. Also despite the minor variations you get each run through, having only 4 stages to work through over and over again gets understandingly repetitive.
Will I still be playing this game in a months time?
I doubt it. I’ll unlocked Arcee a few hours ago but no way could I be bothered saving enough crystals for Optimus. Also as mentioned before, the amount of points you need to gain increases exponentially to reach bosses. The first three (Tracer, Quake and Acid Storm) are not too onerous but then suddenly you find Battlelslash to be a whopping 256,000 points and that takes forever to reach.
So should you download it?
If you are a TF fan sure, why not! It’s a bit of cheesy 80’s arcade fun but it really doesn’t have anything to keep you there for the long haul.
Got something to say about this App? Put it in the comments section below!
During the Combiner Wars toyline, many G1 fans were screaming for the line to be widened to include the creature themed gestalt groups. Well with Predaking on the way and the latest offerings available now, Power of the Primes has come through on this score. And in Wave 2 of POTP we get to see a group that was last featured in the Predacons Rising line – the Terrorcons*
(Note: There were already zombie robots called Terrocons in that line so the actual Terrorcons were referred to as ‘Predacons’ – confusing eh!)
Today we will be looking at the two first Terrorcons to be released – Rippersnapper and the Terrorcon Leader – Hun-Gurrr.
Rippersnapper
Robot Mode
The colours are quite strong here and I like the fact that he can either have his guns mounted on his back or hold them as hand weapons. Besides that there is nothing really inspiring about the figure, since he is yet another retool of the much used CW limb mould so looks very much like every other bot. You can place his shield on his chest, but frankly that looks stupid.
Land-Shark-Monster Mode
A very nice update of what was a weird toy back in G1 and never made much sense. I really like the silver on his teeth that makes them stand out. His legs are moveable and do provide some poseability . As long as not looked at directly from the back, his shield actually adds some colour and bulk that works for him with the guns attached. I have no idea why his teeny bio on the back of the card refers to him as a ‘Ground Attack Specialist’ since he is supposed to be mainly a shark, albeit a bipedal one.
Hun-Gurrr
Robot Mode
Like the G1 toy, the robot mode suffers from being a bit bland without a great deal to recommend it. Don’t get me wrong, the proportions are fine and the colour scheme is, well, G1 accurate, but he just isn’t very striking. The arms are a bit bulky but not overly so and can have Abominus’ feet attached to them to provide arm cannons. Legs, arms and head can all be moved about with ease to put him in a variety of poses on his rather comically dainty feet.
Two-Headed Dragon Mode
Wow – this is where he shines! It’s like he magically bulks up, looks like he could almost be Leader-Class rather than Voyager-Class. His necks are HUGE but can be moved about to a variety of poses and given the joints just behind the heads and at the base of the necks Hun-Gurrr can be made to take on most any pose you like! There are only two things that detract from this mode: the chest armour for Abominus is on his undercarriage and given its strong pink colour is very visible from the sides. The other is that while his back legs are big and chunky, his forelegs are tiny! They really don’t look like they belong on the same creature. The Feet/Cannons can be put on his thighs for extra firepower and look ok but not fantastic there. Despite these few quibbles, I am extremely pleased with his beast mode in general.
Abominus
Sadly the pattern continues of them spreading Combiner Group characters over a couple of waves in order to keep you coming back to the toy isle in your local store, so so far I have only been able to make his head and arm. I’d say he is shaping up to look quite good when finished. I am extremely disappointed that the Takara Tomy versions of the Terrorcons are going to be identical to the Hasbro versions (much like Trypticon was). Part of the appeal of the Unite Warriors line was it was in many ways subtly different to Combiner Wars so you didn’t feel ripped off buying a second lot in order to have both the Gestalt and the Individual Bots for your display. One can only hope a slightly altered gift set of all 5 characters comes out one day down the line.
Fake Rubsigns
I got such a delighted surprise when I looked upon the bonce of Rippersnapper to see a rubsign there! But very soon it became apparent it wasn’t real. I call this a tease rather than a nostalgic nod to the Cons of yesteryear.
Overall
While the robot modes are not particularly inspiring, I really dig their monster modes and if you are a G1 fanatic then it will be hard to bypass these two characters, certainly worth picking up!
Got anything to add? Would love to read it in the comments section below!
Just when you think the Combiner Wars toyline is dead, they keep chugging along with even more obscure subgroups. This time they have given us a character that you may be unfamiliar with unless you watched the Japanese G1 cartoon series Victory back in the 1980’s. A group originally named Breastforce (no I’m not making that up and yes, you are allowed to giggle) has been reborn as the Destrons(the JP name for Decepticons in general) who combine into an almighty gestalt! So here we go, a big review for a name as long as some of the old Street Fighter games, Combiner Wars Liokaiser: Platinum Edition!
Please note: As all these toy molds have had numerous iterations already, I will be mainly talking about any changes made rather than going over old ground. I will put in links to other reviews of these molds as appropriate.
Ironbison
Renamed from Killbison as it sounded like he was related to the Bufflekill’s from The Simpsons. Here we see the usual CW Brawl (for a review of Brawl – see HERE) remold but with added horns on his head to represent the original toy/character. I found the limbs on mine to be a bit loose, very hard to pose him without the shoulders sagging. But the mustard and silver colour scheme work together and he looks nice and tough.
Drillhorn
Probably the only limb figure here whose updated alt-mode doesn’t look as cool as the original one. This has been remolded from CW Nosecone and they probably would have done better to use the UW Noseconemode (for a comparison between those two toys – see HERE). Also the drill bit does not fit in the gap properly with mine which is quite annoying, I have to use the double-barreled rifle on top to keep it in place. A nice little touch is a horn that pops out of his forehead in robot mode which adds that extra unique touch.
Guyhawk
Did this guy pick his ultra-masculine name to make up for his colour scheme? The most pink in a Transformer I’ve seen this side of G1Sparkstalker! But the colour actually seems to work quite well, it’s very vibrant indeed! Nice head sculpt, the only one of the limb characters that doesn’t require pop-out bits. Remade from CW Air Raid.
Fellbat
Renamed from Hellbatbecause, well…. pretty crappy reasons actually because Hellbat was a much cooler name. Remade from CW Skydive, this guy has his signature little bat-wing fins that pop out of the sides of his head and is one of the few characters from Victory I can remember from my one watching of the series. Already killed off in the IDW comics which is a shame, hope that doesn’t stop Liokaiser showing up there. A nice touch in jet mode is they have given his missiles a striking red paint job.
Dezarus
Ok, here is where it gets a bit trippy, follow me if you can. The original Breastforce (again, insert requisite giggle) had two characters that made up the torso – Leozack and Jallguar. Since all CW gestalts (excepting CW Devastator) are mainly four smaller bots as limbs and a larger single one as the torso, these two characters were dumped for Dezarus. Dezarus is in turn based on Deathsaurus who was the leader of the Destron army in the Victory cartoon. To add further confusion, since Deathsaurus’ had a bipedal bird-monster alt-mode, they chose to recolour CW Sky Lynx(for a review of Sky Lynx – see HERE) to make him.
Keeping up? Well done! Because I’m writing this bloody review and even I’m getting lost!
Anyway, Dezarus here has the same modes as Sky Lynx (rather than his original ones) and his colour scheme makes the shuttle mode look a bit odd. One thing I was pretty happy with though was how easily the toy lent itself to being put in a bipedal position, even achieving a certain limited poseability! Yes it’s a stretch, but it’s the closest you are going to get Dezarus to Deathsaurus that you can.
Ion Scythe
Another weird but welcome inclusion, put in mainly I suspect to keep up the now set pattern of all these CW groups having six members. Ion Scythe is based on an old Arms Micron toy and despite his name turns not into a scythe but a sword. The original Breastforce group (ok, you’ve had your laughs, time to get over it now) had little animal partners so it could be Ion Scythe’s inclusion is a shout out to that.
Liokaiser
The head from Sky Reign (find the review of Sky Reign HERE) has been retooled to look more like the original Liokaiser and both share the animalistic helmet. There are plenty more tricks you can do to make this toy look more G1 Victory accurate. These include positioning Fellbats wings up and horizontal, placing Fellbat and Guyhawks grey guns either side of the right fist and turning Ironbison and Drillhorn outwards so that their treads face inwards. All these little things help, the only problem is rotating the lower legs means he can’t use his knees, but that’s easy to turn back when you want to do some action poses. It really is a nice looking combiner overall with plenty of poseability and mismatching-yet-working colours. Ironically Ion Scythe is far more suited to be a CW hand weapon than the likes of CW Powerglide and CW Shockwave (for a review of Shockwave – see HERE) who both were too heavy and pulled down their gestalts arms – Ion Scythe seems to be just the right size and weight!
Worth Getting?
Overall I would have to say yes. These are characters that haven’t had new toys since they first appeared in Victory nearly 30 years ago. I would advise shopping around; I got mine for a good price whereas if I had ordered it through my usual international source I would have paid about $50 more. And for those who have Masterpiece Star Saber – that big fragger now has someone to fight!