Toy Review – WFC-GS12 Greasepit

Transformer fans had mixed reactions when we saw the return of the Micromasters a couple of years ago.  On the one hand it was great to get new versions of characters we hadn’t seen since 89/90.  On the other their joints were often weak and their combined weapons modes were more often than not fairly crap.

Then this year we got a new spin on the whole Micromaster gimmick.  Back in the day some of them had bases that transformed from things like airports into battle stations with Micromasters manning them – very cool with a lot of play value.  Now those classic bases are coming back but now have a third and fourth mode – robot and Modulator armor/weaponary.

The first of these figures released was earlier this year in the Earthrise line with Ironworks.  So let’s see how his Decepticon counterpart is getting on in the new millennium with Generations Selects Greasepit.

 

Fuel Station Mode

Being a redeco of Ironworks, we are seeing pretty much the same figure here.  A small compact petrol station, Greasepit’s building portion looks more industrial than than the auto-repair theme the original sported.  Also what the hell were they thinking with the positioning of those gas pumps?!  Right at the entrance/exit ramp to the fuel centre, filling up your vehicle means you are going to block other customers and, Primus forbid, if you leave your handbrake off you are gonna see your car roll off into traffic!

The one thing that is kinda cool here is the ‘Super Gasoline’ sign – all but identical to the original toy.

 

Battle Station Mode

The original Greasepit station (or station belonging to Greasepit I should say) unfolded to have towers, missile launchers, guns and radar dishes – it was very cool.  Almost all of that is gone now except for the tower and a solitary gun emplacement.  Certainly a downgrade from what had come before and essentially identical to Earthrise Ironworks.

 

Robot Mode

Also pretty much identical to Ironworks.  And once again I have to question the placement of the fuel pumps.  I mean, on the end of his fist?  Punch someone once and you’ll blow your own hand off!  At least the colour scheme is pretty boss and he comes with a gun which you can replace the fuel pumps with.

 

Modulator

Yeah, the Modulators as a whole aren’t working for me the same way the Weaponizers did.  Besides a gun you are really just giving other bots a bit of extra armour and some cyberclown-sized shoes.

 

Overall

The new Ironworks toy worked because the base mode still had its crane, the battle station mode still had one big weapon and you could get the little truck to go with him from the Micromaster 10-pack that was released in Siege.  This redeco doesn’t do the original toy justice at all.  No little partner to obtain to go with it, the fuel station mode looks odd and the battle station mode is nowhere near as cool as the original.  If like me you intend to get Generations versions of classic G1 characters then you are going to want to pick this guy up.  If not then this figure is an easy pass.

 

Got something to say about this figure?  Pop it in the comments section below!

 

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Toy Review – Earthrise Snapdragon

The original Headmaster Horrorcons were G1 toys that kinda had it all.  They were triple changers, they had beast modes, they had jet modes AND they were Headmasters where the Nebulan partner also triple-changed – becoming the head of the robot and of the beast.  Combine all this with the fact that they also showed up in the season 4 of G1 cartoon before it’s end and these were sought after figures!

Sadly, the beast modes weren’t brilliant, the colour-schemes were cringe-worthy, the accessories were easy to lose and if you lost the Headmaster itself the toy only worked as a jet.  This makes these figures very hard to find on the secondary market today, and both toys remain some of the few from the G1 cartoon I don’t own.

However for those wanting representations of these figures but can’t afford the huge amounts the originals go for – fear not!  They are back in the new toylines!   Last year saw the release of Apeface in the Siege line and this year we get his partner in the Earthrise line.  So without further ado, let’s have a look at War for Cybertron Snapdragon.

 

Robot Mode

“These boob-tattoo’s hurt!”

A good sized and robust figure for the Voyager class, very chunky and strong looking, though it would have been nice to see less kibble on the arms.  Despite this the figure has decent articulation.  A bit plain looking, but pays homage to the original toy – right down to Krunk becoming the head and the Decepticon-faction symbols on the nipples.

 

Cybertronian Fighter Jet Mode

Once again it is very faithful to the original figure and it’s certainly his strongest mode. A really nice representation of a Cybertronian Fighter Jet and had multiple ports to not only attach the robots guns but also other weapons such as those from Weaponizer characters.

One feature I really like is the big cockpit in the middle of the jet.  It splits down the middle to open sideways and allow Krunk to ride inside and even has a control panel!

 

Dragon Mode

“All the better to eat Daniel with m’dear!”

If his jet mode is his stronges mode, then the dragon mode of Snapdragon is definitely his weakest, even if a distinct improvement on the original.  Firstly Krunk doesn’t even become the head, he becomes the lower jaw and can be extremely frustrating to get into place.  For me it usually means leaving his mouth wide open.  Also he doesn’t really look much like a dragon – he looks more like a weirdly coloured faux T-Rex with the little forearms  and general proportions.    Add to this all the visible jet kibble and this is not a great beast mode at all.

 

Overall

If you are after a Generations representation of the Headmaster Horrorcons then Snapdragon is for you.  Also if looking for a figure for a younger fan this isn’t bad, what with the easy transformations, three modes and the Titan Master gimmick.  However to other collectors the very cool jet mode may not make up for the average robot mode and subpar dragon mode.  So yeah, this is definitely a ‘take or leave’ kinda Con.

Got something to say about this figure?  Pop it in the comments section below!

 

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Toy Review – WFC Earthrise Quintesson Judge

How long have we been waiting for an official G1 Quintesson toy?  The time seems immeasurable…

… well, not really.  Thirty four years.  34 damn years since Transformer fans first saw those 5-faced tentacles monstrosities passing judgement on Lithone and Cybertronian alike, having their victims thrown into the Sharkticon tank.  And we’ve wanted a toy ever since!

The Quintessons have had a varied history in Transformers lore depending on the source.  In the G1 cartoon they were the creators of the Transformer race, having been rousted from Cybertron when their creations rebelled.  In the Aligned continuity they were cousins of the Transformers – the children of Quintus, one of the first 13 Primes.  Most fans these days tend to lean towards the latter.

We’ve had a few Quintesson toys in other Transformers continuities.  In the Energon cartoon we got an Alpha Quintesson figure and in the Movieverse we got a tiny Quintessa toy that came with her combiner bodyguard Infernocus.  Earlier year in Cyberverse we finally got a non-transforming Quintesson Judge, albeit based on the Cyberverse design rather than G1.

But now we finally have what we have been waiting for – and it even transforms!  Geewunners put your drool-bibs on as we look at the Earthrise Quintesson Judge.

 

Judge Mode

A thing of friggin beauty!  Beautifully proportioned and G1 through and through.  They simply got everything right, from the tentacles to the light beam to the five faces of darkness.  You can see each face by pushing a small handle on the side of the figure which makes it spin – so cool!

Wisdom
Wrath
War
Judgement
Death

He has slight articulation via being able to position the tentacles and open and close some of the mouths.  And admittedly there isn’t much else you can do with it after that besides make it spin.  He can sit in a chair to pass judgement…

Everyone likes a sit down, even those without arses
From my cold dead mechanical tentacles!

… and he can hold his pistol.

But overall the Judge looks great and it would be difficult to pass for any rabid fan of the 1986 movie.

 

Prison Mode

Well you get those that complain when a ‘Transformer branded toy doesn’t transform’ so I guess they had to put a transformation in.  Admittedly the chosen altmode is not a bad idea given the history of the characters.  The Quintesson’s main body turns into a guard town and the chair and inner core of the robot turn into a prison cell.

The prison cell is proportioned so you can just fit a Micromaster or Battle Master character into it.

So I’m going to give the creators of the figure points for effort here.  But to be honest it doesn’t look fab and I can’t see many people having this toy displayed in Prison mode rather than Judge mode.

 

Transformation

I’m not sure you could even really call it a transformation – it’s a cross between partsforming and folding stuff either up or down really.

 

Overall

As a Geewun fan I would have been happy for them to leave the transformation gimmick out and simply have this toy as a Quintesson Judge at a lower price point so that I could get several.  But that’s just me.  For kids and casual fans of the franchise this figure may be easy to pass up, but for your G1 enthusiast it is simply a must have that we have waited oh so many years to finally receive!

Got something to say about this figure?  Pop it in the comments section below!

 

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